Terrain that looks like a movie, exports like a tool.
MapSelect turns real-world elevation into cinematic, engine-ready heightmaps with live 3D preview, parallax workflows, and export control that feels surgical.
3D Live
Preview sculpt, water mask, and base planes in real time.
GPU Tuning
Erosion, smoothing, and clamp passes built for speed.
Export Suite
PNG16, HGT, OBJ, STL, ASCII for every pipeline.
Real data. Unreal results.
Use Copernicus DEM and AWS Terrarium tiles with precision scaling, rotation, and adaptive resampling. Your terrain matches the world, but ships like art direction.
Every slider matters.
Fine tune erosion, smoothing, water thresholds, and base planes. Keep the edges crisp for cities or soften them for open-world flow.
Large area? Still fast.
Automatic fallbacks keep massive maps responsive. Export without waiting minutes for huge downloads.
Modern terrain pipeline
From selection to engine in minutes with a workflow that feels like a creative suite.
Built for engine presets
City builders, sims, and cinematic worlds. Presets map exactly to your target grid with locked scale.
Serious output formats
PNG16 for heightfields, HGT for GIS, OBJ and STL for prints and mesh workflows.
Premium for power users
Pro removes map limits, unlocks huge exports, and adds commercial-friendly usage.
Start in minutes, scale forever.
Free tier up to 12500.0 km2 and 10000 px. Pro removes limits and unlocks unlimited maps.